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Work with the Environment Art team and other departments to develop, maintain and improve pipelines and tools to increase production efficiency, achieve quality standards and match a defined visual style. Create prototypes that demonstrate technical production goals, help define quality standards and encourage technical evolution within the studio. Contribute to Environme
Posted 2 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Responsible for authoring facial rigs from scratch or utilizing a variety of high resolution scan data; participate in facial research & development efforts; pioneer and recommend new tools, techniques and technology for pushing visual boundaries, performance and efficiency. Responsible for a strong understanding of FACS and facial anatomy, as well as cutting edge approac
Posted 8 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Responsible for leading a team in anticipating production challenges and proactively driving solutions that enable teams to realize ideas without compromising quality or well being. Effectively delegates, consistently anticipates. Forms plans of action and achieves buy in with their director peers. Directs project managers to achieve project milestones, solve production p
Posted 8 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Responsible for leading the Information Technology (IT) team by contributing to the development, oversight and execution of IT strategy for the studio. Essential Duties and Responsibilities include the following Provides technical direction that aligns IT strategy with studio goals and budgets. Oversee the creation and execution of IT road map. Recommends hardware and sof
Posted 8 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Responsible for building, managing, and mentoring a world class Art Department to achieve Insomniac's vision of Best Developer. Ensures excellent on time in budget deliveries through strategic planning, team leadership, and collaboration with Department Heads, Art Leaders, and Project Directors. Essential Duties and Responsibilities include the following Responsible for e
Posted 8 days ago
Working closely with FP&A and technical teams to identify and implement systems improvements within IBM Planning Analytics. Providing comprehensive support to users of the finance planning tool (IBM Planning Analytics) throughout the forecast cycle, ensuring coverage during PST time zone working hours. This includes administering the application, setting up new users, sup
Posted 9 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Design and create SDKs for mobile games built with Unity and Unreal Engine Simplify the developer experience for mobile SDK end users Develop SDK reference implementations to ease developer onboarding Measure and improve SDK security and runtime performance Provide technical leadership and guidance to mobile SDK development team Establish pipelines and processes to facili
Posted 13 days ago
Why PlayStation? PlayStation isn't just the Best Place to Play it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation als
Posted 14 days ago
Hire, mentor, and grow product managers and strategists to form a best in class organization. Maintain deep audience, core loop, and retention understanding and operationalize that into strategy to ensure the development team's efforts are aligned with the critical path for creating a successful product & business. Determine product success metrics and analyze player data
Posted 15 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Collaborate with engineers to create new tools and systems Design, develop, and polish unique game content and systems Evolve gameplay systems while pulling from extensive knowledge of competitive products and various gameplay genres/trends Focus on character designs from concept to implementation Tune key aspects of the game, including AI gameplay, character balance, and
Posted 15 days ago
Owns the worldwide portfolio of leased Data Center assets from a commercial and contractual standpoint. Translates business requirements into short , mid , and long term data center capacity strategy in support of PlayStation infrastructure needs. Oversees the research and analysis of new markets. Manages the procurement and technical due diligence of new sites required t
Posted 20 days ago
Drive, manage and facilitate the global portfolio title review process across PlayStation Studios, including tracking and reporting on multiple projects in various development stages, coordinating internal reviews, assisting in collecting and reviewing materials, and driving follow up actions. Foster positive and collaborative working relationships with development teams,
Posted 21 days ago
Why PlayStation? PlayStation isn't just the Best Place to Play it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation als
Posted 21 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Support and empower artists and engineers in the efficient creation and implementation of high quality art assets Solve challenging technical issues in the game development pipeline Identify and implement art pipeline optimizations and tooling Create art assets that require high technical skill or specialist knowledge (VFX, Shaders, Post processing, etc.) Research and dev
Posted 24 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Design the system architecture and backend services for the mobile games platform Measure and improve platform security, availability, throughput and cost efficiency Provide technical leadership and guidance to the platform engineering team Establish pipelines and processes to facilitate the delivery of high quality software Collaborate across teams to integrate the platf
Posted 24 days ago
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